| Features! | | New Product Launch: February 2012 Team Management Systems Session Designs: Risk and ValuesRead more... » |
|
| Games TMS People Play 3.0
 | Editors: Dick McCann and Nikki Mead Team Management Systems ISBN: 978-0-9803905-6-8
| US$49.95 | AUD$49.95 |
Product Details:Format: PDF file
Digital: 603 pages
File Size: 12MB
Printable: Yes
Distribution: E-Download Service
IntroductionGames TMS People Play: Third Edition showcases over 180 games and specialized activities by invited facilitators from England, Scotland, USA, Australia, New Zealand, South Africa, Singapore, Lebanon, Cyprus, Germany and Canada.
This resource is an essential collection for any training and adult education professional and our special thanks go to all the contributors for their willingness and enthusiasm to share their designs, applications and expertise. We appreciate the time and effort they have spent preparing their activities for this edition.
We have enjoyed compiling and editing this collection and hope it will stimulate you to use TMS in new and effective ways in the workplace.
Dick McCann and Nikki Mead
(Editors)
Institute of Team Management Studies
Reader FeedbackSweden - Thank you for the release of "Games TMS People Play". It seems to be very valuable in our training.
Australia - Thanks for the release copy. The ebook looks great!
New Zealand - Looks great, well done!
USA - Book is very well done!
Lebanon - You have done an excellent job of putting the activities into your very effective and attractive format.
ContributorsMarla Allen (Marla Allen & Team, LLC, USA)
Aileen Armstrong (Achieving Synergy Pty Ltd, Australia)
Nigel Bailey (Gateways Business Consultants, South Africa)
David Bennett (CLC Business Training & Development, Australia)
Jan Bentley (Team Management Systems, Australia)
Chris Burton (Team Management Systems, Australia)
Michael Cardus (Create-Learning Team Building & Leadership Inc., USA)
Bonnie Cooper (Team Management Systems (Americas) Inc., USA and Canada)
Jean Dickson (JVD Creativity Consulting, Canada)
Derek Duffy (AMP, Australia)
Sarah Eqbal (Team Management Systems, Australia)
Carole Field (Praesta Australia, Australia)
Dimity Fifer (Australian Volunteers International, Australia)
Michael Fuhrmann (Rother & Partner, Germany)
Tom Gibbons (Team Management Systems (Americas) Inc., USA and Canada)
Ian Gillies (Team Based Strategies, Australia)
Roger Greenaway (Reviewing Skills Training, Scotland)
Mark D. Havens (Accessible Adventures, Inc.)
Karin Hoernig (aha! Initiatives, Canada)
John Inman (T-Mobile USA, USA)
Ron Jungalwalla (QUEST Group Australia Pty Ltd, Australia)
Deb Loftus (Liminal Solutions, LLC, USA)
Marcus Mackay (Human Development Consulting Pty Ltd, Australia)
Jayne Mallon (Jayne Mallon Ltd, England)
Paula Marcondes (ACT Training International Pte Ltd, Singapore)
Charles Margerison (Team Management Systems)
Dick McCann (Team Management Systems)
Rich McLaughlin(The McLaughlin Community, Inc., USA)
Nikki Mead (Institute of Team Management Studies)
Dimis Michaelides (Performa Consulting Ltd, Cyprus)
Stewart Mitchell (Mitchell Consultancy Services, Australia)
James Neill (University of Canberra, Australia)
Fay Niewiadomski (International Consulting and Training Network, Lebanon)
Graham Nisbet (Nisbet & Associates Pty Ltd, Australia)
Sue O'Boyle (Dead Fish-Consulting, England)
Fiona Oliver (Excellence as Usual Pty Ltd, Australia)
Outdoor Insights Pty Ltd, Australia
Roland Richards (TMS Development International Ltd, England)
Clio Robertson (Team Management Systems, Australia)
Peter Robinson (Team Management Services Ltd., New Zealand)
Algar Rother (Rother & Partner, Germany)
Richard Rowe (Richard Rowe & Associates, Australia)
John Sleigh (Australia)
Barry Smith (Australia)
Douglas Brent Smith (USA)
Tracy Tagliati (The Thiagi Group, USA)
Team Management Systems, Australia
Sivasailam Thiagarajan (Workshops by Thiagi, Inc., USA)
Team Management Systems (Australia)
TMS Development International (England)
Hartmut Wagner (Germany)
John Walker (Walker Wilson Associates, Australia)
Categories and ContentThere are 10 category listings to help you locate the perfect game or specialized activity.
Icebreakers are games designed to 'break the ice' and put people in the right frame of mind for learning. Whether used to launch a session or embedded in a program, they help participants feel relaxed with each other and you as the facilitator.
Australian National Living Treasures
Better Connections
Birds of a Feather
Chinese Whispers/Broken Phone
Clusters
Colors
Fear in a Hat
First Impressions
Fish, Bird, Tree, Flower or Animal
Flag Pole
Gotchya! (Grab The Finger)
Have You Ever?
Hello in Different Languages
How Do You Like to Work?
Who is Here Today?
Who's Who
Energizers can be invaluable to achieve a high-energy start to a session, reinvigorate participants following breaks, and as 'attention-switchers' during a session.
Act Fast, Think Clear
Armed with Obstacles
Australian National Living Treasures
Back to Back
Ball Game
Birds of a Feather
Coin Toss Learning
Dance Designs
E I E I – OH!
Enjoying the Pulse of Diversity
Fish, Bird, Tree, Flower or Animal
Four-Fold Fun
Fun with Snowballs
Gotchya! (Grab The Finger)
Have You Ever?
Hoops
Imaginary Bodies
Knees
Morse Coding on Foot
Picturing TMS
Pole Runner
Psychic Cards
Silly Walkathon
Truth or Lies?
Who is Here Today?
Outdoor Games provides a range of activities from treasure hunts to physical challenges and puzzlers for fun and interactive learning in the outdoors. Ideal for taking participants from their comfort zone into an action learning environment.
Boats
Frenzy
Hard Battle
Holy Tubes, Batman!
Hoops
Minefield
Poker Points
Retrieving the Bucket
Sheep Dog Trials
Spy Mission
Tarp Flip/Reorganization
Team Treasure Hunt
Time Capsule
Treasure Hunt
Vision Square
Puzzlers includes a broad range of games from the mathematical to fantasy scenarios and word games to challenge your group and stimulate thinking.
A Bridge Too Far
A Woman’s Ingenuity
Acid River
Act Fast, Think Clear
Active Listening Exercise
Ball Recovery
Boats
Bottle Tower
"Bouncing Bazooka"
Bridge-Building Team Activity
Cash Game: Change management
Channels
Color Blind
Communication Activity
Frenzy
Heads will Role
Hollow Square
Holy Tubes, Batman!
Hoops
Identifying Work Preferences
Lego® Construction
Martini Time
Minefield
Morse Coding on Foot
Myths, Monks & Thai Teams
Nails
Paper Plates
Pins & Straws
Poker Points
Psychic Cards
Retrieving the Bucket
Reversible Aphorisms
Role Call
Spy Mission
Tarp Flip/Reorganization
Team Treasure Hunt
Teamwork Jigsaw
Telecommunications Tower Exercise
The Doodad
The Jigsaw Puzzle
The Okker Plant Exercise
Those Magnificent Teams and Their Flying Machines!
Time Capsule
TMS Trivia
Towers
Traffic Jam
Treasure Hunt
Vision Square
Who is the Captain?
No Materials are activities that can be run without any resources. Perfect for the last minute addition to a session or for travel.
Active Listening: Building skills
Analytical-Beliefs: Activity 2
Analytical-Beliefs: Activity 3
Analytical-Beliefs: First impressions
Back to Back
Body Language: Calibration
Changing Timelines
Creative Visualization
Extrovert-Introvert: Activity 2
Extrovert-Introvert: Requests and offers
First Impressions
Forced Comparisons
Four-Fold Fun
Giraffes & Stretch Goals
Gotchya! (Grab The Finger)
Have You Ever?
Hello in Different Languages
Historical Figures
How Do You Like to Work?
Imaginary Bodies
Investigative Journalists: Developing Questioning Skills
Knees
Line Up
Mnemonics
Practical-Creative: Activity 2
Reversible Aphorisms
Role-Play: Operational Pacing
Stop Start Continue
Structured-Flexible: Activity 1
Structured-Flexible: Activity 2
Team Colors
The Beach Rhinoceros
The Wheel of Experience
Thumbs
Truth or Lies?
Voluntary Vocations
Who is the Captain?
Your Personal Movie
Time Conscious games are aimed at those with a need for short activities of 10 minutes or less.
A Woman’s Ingenuity
Active Listening Exercise
Alphabet Review
Analytical-Beliefs: First impressions
Another Way with the Types of Work Cards
Armed with Obstacles
Australian National Living Treasures
Back to Back
Birds of a Feather
Changing Timelines
Chinese Whispers/Broken Phone
Coin Toss Learning
Communication Skills
Creative Visualization
Dance Designs
Enjoying the Pulse of Diversity
Extrovert-Introvert: Requests and offers
Fear in a Hat
Fish, Bird, Tree, Flower or Animal
Four-Fold Fun
Gotchya! (Grab The Finger)
Handwriting
Have You Ever?
Hello in Different Languages
How Do You Like to Work?
Image-ination
Imaginary Bodies
Knee to Knee
Knees
Lego® Construction
Line Up
Picturing TMS
Playing with Numbers
Psychic Cards
Scale Readings
Silly Walkathon
Standing/Sitting in the Wheel
The Beach Rhinoceros
Thumbs
TMS Trivia
Truth or Lies?
Games for Pairs is a selection of activities designed for sessions where participants are grouped into pairs.
A Woman’s Ingenuity
Active Listening Exercise
Appreciative Inquiry (AI)
Better Connections
Body Language: Calibration
Communication Skills
Famous Faces
First Impressions
How Do You Like to Work?
Interpersonal Awareness
Knee to Knee
Last Will and Preference
Leadership: What does it look like?
Morse Coding on Foot
Myths, Monks & Thai Teams
Picturing TMS
Red Lining Your Style
Reversible Aphorisms
Role-Play: Operational Pacing
Speed Dating
Teamwork Jigsaw
The Other Side
Three Step Interview
TMS Trivia
What is the World Like Through Your Glasses?
Your Personal Movie
Team Games are all about injecting interactivity and experiential learning into sessions with multi-teams. These games are competitive on an inter-team level while also requiring each team to hone their teamwork skills.
A Bridge Too Far
Boats
Bottle Tower
"Bouncing Bazooka"
Bridge-Building Team Activity
Cash Game: Change management
Communication Activity
Frenzy
Hard Battle
Hello in Different Languages
Hollow Square
Holy Tubes, Batman!
Innovation Leader
Lego® Construction
Market Mindfield
Martini Time
Minefield
Mnemonics
Myths, Monks & Thai Teams
Nails
Paper Plates
Pins & Straws
Poker Points
Pole Runner
Retrieving the Bucket
Sheep Dog Trials
Silly Walkathon
Spy Mission
Team Performance
Team Treasure Hunt
Telecommunications Tower Exercise
The Jigsaw Puzzle
The Okker Plant Exercise
The Points Don't Matter
Those Magnificent Teams and Their Flying Machines!
Time Capsule
TMS Trivia
Towers
Traffic Jam
Treasure Hunt
Group Games are games designed to involve all participants in a non-competitive arena. These games are either conducted with the group as whole, as individuals or in sub-groups formed for discussion and learning.
A Woman’s Ingenuity
Abstract Awareness
Acid River
Act Fast, Think Clear
Active Listening: Building skills
Alligator River Story
Alphabet Review
Analytical-Beliefs: Activity 1
Analytical-Beliefs: Activity 2
Analytical-Beliefs: Activity 3
Analytical-Beliefs: First impressions
Another Way with the Types of Work Cards
Appreciative Inquiry (AI)
Armed with Obstacles
Australian National Living Treasures
Back to Back
Ball Game
Ball Recovery
Birds of a Feather
Blackstuff Coal Mine
"Bouncing Bazooka"
Bright Blurry Blind
Caging the Raven
Changing Timelines
Channels
Chinese Whispers/Broken Phone
CIA: Constructive, immediate and active
Clusters
Coin Toss Learning
Color Blind
Colors
Compelling Visions
Conversational Stress
Court in the Role
Creative Visualization
Crosstalk
Dance Designs
E I E I – OH!
Enhancing Team Communication
Enjoying the Pulse of Diversity
Extrovert-Introvert: Activity 1
Extrovert-Introvert: Activity 2
Extrovert-Introvert: Requests and offers
Famous Faces
Fear in a Hat
Feedback Throne
Fiction Facts
Fish, Bird, Tree, Flower or Animal
Flag Pole
Forced Comparisons
Four Corners
Four Corners II
Four-Fold Fun
Fun with Snowballs
Future Pacing
Getting a Round Tuit
Giraffes & Stretch Goals
Gotchya! (Grab The Finger)
Handwriting
Hat Factory
Have You Ever?
Heads will Role
Hello in Different Languages
Historical Figures
Hollow Square
Hoops
Human Train
Identifying Work Preferences
Image-ination
Imaginary Bodies
Innovation Battle
Investigative Journalists: Developing Questioning Skills
Knees
Last Will and Preference
Leadership Qualities
Leadership: What does it look like?
Line Up
Linking Skills Cards One
Linking Skills Cards Two
Maintaining Creative or Positive Tension
Minefield
Mnemonics
My Skills as a Listener
Nails
Pack Your Bags
Paper Plates
Perception, Realities and their Application in Team Management Profile Workshops
Picturing TMS
Playing with Numbers
Practical-Creative: Activity 1
Practical-Creative: Activity 2
Projectivity™: Performance review and future planning
Projectivity™: Project planning
Psychic Cards
Recipe
Red Lining Your Style
Relationship Bank Account
Retrieving the Bucket
Role Call
Role Confessions
Role-Play: Strategic Pacing
RSVP TMS
Scale Readings
Sheep Dog Trials
Sociogram Linking Activity
Standing/Sitting in the Wheel
Stop Start Continue
Structured-Flexible: Activity 1
Structured-Flexible: Activity 2
Tarp Flip/Reorganization
Team Colors
Team Ground Rules
Team Values and Ground Rules
Teamwork Jigsaw
The Beach Rhinoceros
The Connor Crisis
The Doodad
The Feedback Trap
The Triad
The Wheel of Experience
Three Step Interview
Thumbs
Time Capsule
Traffic Jam
Trio Review
Truth or Lies?
Turn It Around
Types of Work Cards One
Types of Work Cards Two
Types of Work: Poster review
Value Cards: Introducing the Window on Work Values
Vision Square
Visioning
Voluntary Vocations
What is the World Like Through Your Glasses?
Wheel Circles
Who is Here Today?
Who is the Captain?
Who's Who
Your Personal Movie
TMS Games are designed to highlight Team Management Systems concepts in a fun and interactive way while providing real learning through demonstration and application. There are 7 subcategories: High-Energy Teams Model; Linking Skills; Pacing; QO2™, Types of Work; Values; Work & role preferences.
High-Energy Teams ModelTeam Ground Rules
Visioning
LinkingA Bridge Too Far
Active Listening Exercise
Active Listening: Building skills
Back to Back
Caging the Raven
Compelling Visions
Flag Pole
Getting a Round Tuit
Heads will Role
Knee to Knee
Knees
Last Will and Preference
Leadership Qualities
Linking Skills Cards One
Linking Skills Cards Two
Minefield
My Skills as a Listener
Recipe
Retrieving the Bucket
Role Call
RSVP TMS
Sheep Dog Trials
Sociogram Linking Activity
Spy Mission
Standing/Sitting in the Wheel
Team Treasure Hunt
Telecommunications Tower Exercise
The Connor Crisis
The Doodad
The Okker Plant Exercise
Time Capsule
TMS Trivia
Towers
Vision Square
Wheel Circles
PacingAbstract Awareness
Body Language: Calibration
Crosstalk
Enhancing Team Communication
Extrovert-Introvert: Activity 1
Extrovert-Introvert: Activity 2
Future Pacing
Last Will and Preference
Picturing TMS
Role Call
Role-Play: Operational Pacing
Role-Play: Strategic Pacing
RSVP TMS
The Beach Rhinoceros
The Triad
Voluntary Vocations
Wheel Circles
QO2™ Changing Timelines
Creative Visualization
Giraffes & Stretch Goals
Image-ination
Imaginary Bodies
Your Personal Movie
Types of WorkA Bridge Too Far
Act Fast, Think Clear
Another Way with the Types of Work Cards
"Bouncing Bazooka"
Caging the Raven
Getting a Round Tuit
Hoops
Maintaining Creative or Positive Tension
Pins & Straws
Projectivity™: Performance review and future planning
Projectivity™: Project planning
Team Colors
Team Treasure Hunt
Telecommunications Tower Exercise
TMS Trivia
Types of Work Cards One
Types of Work Cards Two
Types of Work: Poster review
Wheel Circles
ValuesBoats
Team Ground Rules
Team Values and Ground Rules
Value Cards: Introducing the Window on Work Values
Work & role preferencesAbstract Awareness
Analytical-Beliefs: Activity 1
Analytical-Beliefs: Activity 2
Analytical-Beliefs: Activity 3
Analytical-Beliefs: First impressions
Armed with Obstacles
Australian National Living Treasures
Caging the Raven
Colors
Court in the Role
Crosstalk
E I E I – OH!
Enhancing Team Communication
Extrovert-Introvert: Activity 1
Extrovert-Introvert: Activity 2
Extrovert-Introvert: Requests and offers
Famous Faces
Feedback Throne
Fiction Facts
Flag Pole
Four-Fold Fun
Handwriting
Heads will Role
Hoops
Identifying Work Preferences
Interpersonal Awareness
Knee to Knee
Knees
Last Will and Preference
Leadership Qualities
Line Up
Minefield
Perception, Realities and their Application in Team Management Profile Workshops
Playing with Numbers
Practical-Creative: Activity 1
Practical-Creative: Activity 2
Recipe
Red Lining Your Style
Relationship Bank Account
Retrieving the Bucket
Role Call
Role Confessions
RSVP TMS
Scale Readings
Sheep Dog Trials
Speed Dating
Spy Mission
Standing/Sitting in the Wheel
Stop Start Continue
Structured-Flexible: Activity 1
Structured-Flexible: Activity 2
Team Ground Rules
Team Performance
Team Treasure Hunt
Telecommunications Tower Exercise
The Doodad
The Okker Plant Exercise
Thumbs
TMS Trivia
Towers
Trio Review
Vision Square
Voluntary Vocations
What is the World Like Through Your Glasses?
Wheel Circles
|
|